
Asteroids was released into the arcades in 1979, and made a break from the traditional raster based graphics to give the game a stunning and unique look. The new technique was vector graphics, wire-frame objects calculated and drawn in real time to give a neon like feel to the whole game.
Because the arcade machines required special hardware to produce the new style of graphics, home versions struggled to replicate the display. Instead the games companies used different techniques to emulate the game from sprites to custom written, maths-heavy drawing routines.
So – which of the Spectrum clones can claim top dog?
This is an overview of the tests that were conducted, for the full reviews of each game check out Episode 3 (link...