
It's amazing that fixes are still being found for ancient Spectrum games. Take two classic Imagine games for example, Arcadia and Ah Diddums, released in 1982 and 1983 respectively.
Both of these games suffered from a mysterious problem that caused the player ship (or teddy bear) to randomly move on its own, and in the case of Arcadia, fire on its own too.
This could sometimes cause you to destroy the last alien when you wanted to leave so you could get onto the next level.
Now, thanks to Lee Tonks over on the World Of Spectrum forums, both of these games can now be played as they were meant to.
Entering the following pokes will correct the problem.
Arcadia29236,62
29237,255
Ah Diddums
29568,62
29569,255
For anyone interested,...