Saturday 29 June 2013

The Spectrum Show #18

Welcome to Episode 18 of The Spectrum Show - the show dedicated to the Sinclair ZX Spectrum.

In this episode we go back to August 1984 for the latest Sinclair news and top selling Spectrum games.

We have an arcade clone shoot out - this time we compare Q*Bert clones to see which if the Spectrum versions can make it to the top of the pyramid.

We review some older games and take a look at some newer titles.

Best viewed on YouTube in HD


Friday 21 June 2013

Next Episode Coming Soon

I am currently working like a mad man trying to complete Episode 18. This episode has another Arcade Clone Shoot-out, and I've been playing rubbish games for what seems like weeks now! Have no fear though, there is light at the end of the tunnel and I finished playing and capturing the last game today. Now I just have to complete the reviews and throw it all together. Estimate release date for Episode 18 is 29th June.

Thursday 13 June 2013

3.5 inch Drive on Your Spectrum

If your Spectrum +3 has a broken disc drive or you just want to add an additional drive, the best option is to go for a 3.5 inch version. These can be fitted internally as a direct replacement, with a few modifications easily found on the internet, or as an external unit.

My preference is to keep the Spectrum in its original condition and just add an external drive. Luckily I had an old drive from a broken PC lying around, so I just need the leads and power supply.

The required leads and power supply can easily be purchased from eBay, or if you don’t have a spare drive, you can buy the kit with a drive included.

Connecting the drive is easy, just plug the data cable and the power supply in and turn on your computer. If the small switches are set correctly, your Spectrum will now recognise the drive and drive A:. From this point, you can use it exactly as you would the original 3 inch unit.

The disks are much cheaper and much easier to get, and can be bought from eBay. You can use either DD/DS disks or HD disks if you cover the lower left hole up with some tape. You can format them as normal to 173k, or, because we now have a 3.5inch drive, there is another option.

Using a program called DU54 (available from World Of Spectrum) you can format a single disk to a massive 780k. I found this to work fine, although the speed of loading and cataloguing was decreased slightly, but you are getting the extra storage.

The only downside I found was that it seemed you can only use one side of the disk in this format. Normally, there is a small switch on the data cable that allows you to flip the drive heads and use both side of the disks. Obviously you are getting 780k though!

Transferring files is exactly the same as mentioned in my previous article and feature in Episode 17. There is also another method you can use to get disk-based games onto 3.5 inch disks.

You will need a PC with an Internal 3.5 inch drive, USB drives will not work, you will be able to write DSK images direct to the disk from your PC. DSK files are ripped images from original 3 inch games, and are available from (WOS). You can also create your own images via an emulator and then write that direct to the disk.

First step is to set your PC BIOS so it thinks the floppy drive is a 5.25 inch 360k drive. This is required so the stepping motor will work properly with the format. You will also need to download SAMdisk and the floppy driver from the same website, and install them. (http://simonowen.com/samdisk/)

SAMdisk is a DOS based tool that can take DSK files and write them to 3.5 inch disk in the Spectrum format. All you have to do then is insert the disk into your Spectrum’s drive and it will work just as it would if it was the original.

The whole process takes about sixty seconds, and I found it easy to do the conversion and transfers in batches; taking about ten DSK images and writing them to disk, then trying them out on real hardware.

3.5 nch disks are more reliable than the 3 inch variety so you get the added benefit of not worrying about losing data if you are saving to them.

There are other methods of storage for the Spectrum that provide much large capacities and faster access, these will be covered in a later episode of the show.

This feature was taken from Episode 17.

Friday 7 June 2013

Tape To Disc Conversion

Episode 17 contains a feature about transferring games from tape to disc the modern way. This feature accompanies the episode and includes code snippets not shown in the video.

For those lucky enough to purchase the Spectrum +3, it would seem the days of slow tape loading were over, with Amstrads decision to replace the cassettes deck, as seen in the +2, with a 3 inch disk drive.

However, as with any new media format, and like its predecessor the Microdrive, the hardware was only half of the story. To make it work you had to be able to get your existing software collection onto those new fast discs.

Because of software piracy however, tapes had increasingly sophisticated protection schemes on them making the task of transfer seemingly impossible. It was hard enough to even just load the tapes sometimes!

Like the Microdrive, as the unit became available, a host of transfer options began to open up, the best was the Multiface 3. A hardware plugin that allowed users to freeze and save the game to disc quickly and easily. But for those without this unit, the only option, at least in the 80’s, was a software transfer utility.

There were several of these on the market, but after trying several with no success, I had to turn to more modern methods of software transfer. After trying a few options I found two to be satisfactory, however none are straight forward and I think there is hole in the market for a nice Windows tool to do it all for you.

To transfer 48k games to disc you will need the following software;
  1. A spectrum emulator. 
  2. Snap2Tap – a utility that converts SNA files into compressed, single loading TAP files. (look on the World Of Spectrum website for this.) 
  3. TAP2WAV – A utility that converts TAP files into WAV files. Or a tool to directly play TAP files. (look on the World Of Spectrum website for this.) 
  4. Something to play the WAV files and possibly to adjust it – like Audacity. 
  5. A little knowledge of BASIC. 
The process has a few steps, but once you get used to it, it can become very quick. Using this method I managed to get about ten games on each side of disk plus a little loader program.

First choose your game. For this feature I am going to use Chuckie Egg.

Next load the game into the emulator. At a point in the game where the screen is cleared, usually after dying or just before the main intro screen, pause the emulator and save the game out as a SNA file.

Load up SNAP2TAP. Set it for a blank screen – this reduces the size of the overall finished game and stops screen corruption when loading.

Drag the SNA file into it.

You will now have a TAP file containing a compressed, single load version of the game.

If you can play this TAP file and load it into your real Spectrum +3, you can jump ahead – if it won’t load then you will need to convert it into a WAV so you can ramp up the volume a bit.

Using TAP2WAV, convert it and load it into your audio editor, ramp up the volume and either save it, or try loading it from there. When you get it to load, you are ready for the next stage..

On the real Spectrum with a formatted disc, go into +3 basic… set the Spectrum to load from TAPE by entering LOAD “t:” and pressing enter.

Merge the loader from the TAP file so you can see the listing.

MERGE “”

It will look like the code below (the addresses will be different as these are based on the memory the game uses, in this particular case it is for Chuckie egg.)

10 CLEAR VAL “54554”: LOAD “v2” CODE: RANDOMIZE USR VAL “54555” 

Now we need to make a few changes. I usually set the colours, clear the screen, print a press any key message and add a pause. This is to allow the drive motor to stop – otherwise the game will run and the drive motor will keep going! It is also important to remove the randomize line, and change the code load to the name of the game file. In this case PART2.

Your listing will now look like this.

10 BORDER 0: INK 4: PAPER 0: CLS
11 CLEAR VAL “54554”
12 LOAD “egg2” CODE
13 PRINT AT 10,8; “Press Any Key”
14 PAUSE 0
20 RANDOMIZE USR VAL “54555” 


Notice the name of the code to be loaded – in this case egg2, but you use whatever you need. Just make sure you remember it.

Now, set the Spectrum to use the disk drive (enter LOAD “a:”) and save this, making it auto run by using SAVE “egg” LINE 0

Once saved go back to the code in the loader and remove all of the code below line 12, leaving just lines 10,11 and 12.

Set the Spectrum to use the Tape again. (LOAD “t:”)

Run the program – this will now load the code.

Now, set back your Spectrum to use the disk drive again so we can save out the second part of the game to disc. Before that though, we need to get the size and address of the code. In the emulator, drag the TAP file into it and look at the tape browser. Here you will see the second part of the game code, its loading address and its size. Note these down. Use these settings to save the code to disc using the name you entered into your loader. For example:

SAVE “egg2” CODE 54555,10981

Notice I saved the code as egg2, the same name used in the initial loader – very important!

That’s it. Now have your first game converted to disc.

To test it, reboot your Spectrum and load part one.

LOAD “egg”

Once you have a few games on disc, you can write a simple menu program that auto loads and offers you a choice of games. To do this, write a small basic program like the one below, that lists the games and gives a key to press for each one.

10 BORDER 0: PAPER 0: INK 4: CLS
12 PRINT AT 1,8; “GAME DISC”
14 PRINT AT 3,10; “1 - CHUCKIE EGG”
16 PRINT AT 5,10; “2 - SPACE RAIDERS”
18 PRINT AT 7,10; “3 - PLANETOIDS”
50 PAUSE 0
52 IF INKEY$=”1” THEN LOAD “EGG”
54 IF INKEY$=”2” THEN LOAD “SPACE”
56 IF INKEY$=”3” THEN LOAD “PLANET”
60 BEEP 0.5,1
62 GOTO 10

Of course you can change the colours and positioning for your own personal tastes. Now save this to disc using SAVE “DISK” LINE 0

Now, reboot your Spectrum and just hit return.. there you have a game selector that loads your games. As mentioned before, it’s a pity that SNAP2TAP only works with 48k games, but at least it works.

This feature was taken from Episode 17.

Coming soon… using a 3.5inch disk on your Plus 3

Saturday 1 June 2013

The Spectrum Show #17

The Spectrum Show - Episode 17.
The show dedicated to the Sinclair ZX Spectrum.

In this episode we go back to July 1984 and get all the latest Sinclair news and top selling Spectrum games.

With our new Plus 3 we do some tape to disc coversions the modern way after finding the older ones to be useless.

We check out some older games and look at some newer titles.

Best viewed on YouTube - because we are in HD !


 
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